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敬請於Remarks填寫 收件人, 電話, 順便智能櫃點碼(可到以下連結查詢)
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※敬請於Remarks內填寫收件人, 地址, 電話
敬請於Remarks填寫 收件人, 電話, 順豐站點碼 (可到以下連結查詢)
A highschool gang leader Ringo Ishikawa trying to live through his last autumn before graduation. With his best friends.
You should play it if:
1) You're fond of good stories with strong dialogues (especially about growing up)
2) You're a fight games enthusiast (you'll get your hands on some unique brawl mechanic and I promise you'll be satisfied)
3) You're into some yakuza-delinquent aesthetics
Basically, the game is an existential open world beat'em up with some school sim elements. It has a little of everything: a town to explore, day-night cycle, npc on their schedule, battle grinding, school grinding, mini-games (ping-pong, billiard, video-poker, video-game console with one game...) and so on.
But the main thing is the story I'm trying to tell. And I designed the game to make you feel this story. So it's not about rival gangs, or taking over turfs, or anything. You just live there and feel. And that's all.
As a professional killer you'll live through November 1976 alternating non-stop shoot'em up action with a downtempo mundane life.
You're fast and lucky enough so you don't plan your actions too far. You kill with one shot and you never miss. When you're run out of ammo you just throw a gun away. You can disarm any enemy and use any weapon. And when it's time to get out you just use a vehicle nearby.
You have an apartment in the historical center of the city. When you want to eat you go to a cafe, and you can visit a museum or a cinema when you're looking for entertainment. And you have a lover when you need a woman.
And there's this question which is longing for an answer.
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